Scoring#
In order to win the war, points are what matter most! Here is how points will be totaled. The country with the most points will secure victory!
Method |
Points |
Description |
---|---|---|
Defeated Character |
100 |
These will be awarded for every character you defeat on the opposing side. Go get ‘em! |
Differential Bonus |
150 |
These points will be awarded for every character that is alive on your team by the end of a game. These will always be rewarded, even on the losing team. |
Winner’s Bonus |
250 |
Your country completely defeated the other and won the battle - congratulations! Now the land can know peace. Here’s a little extra something for your efforts! |
Points Table#
Here’s a table showing how the score will change depending on how many characters are alive on the winning team (the winning team having defeated all characters from the opposing team).
Number of Remaining Characters on Winning Team |
3 |
2 |
1 |
---|---|---|---|
Winner |
1000 |
850 |
700 |
Loser |
0 |
100 |
200 |
Ties#
It is possible for ties to occur in this game. This will occur as long as both teams have the same amount of characters alive
Characters Remaining on Both Teams |
0 |
1 |
2 |
3 |
---|---|---|---|---|
Uroda Team |
300 |
350 |
400 |
450 |
Turpis Team |
300 |
350 |
400 |
450 |
Final Score Formula#
# of defeated characters (100)
+ # of alive characters on your team (150)
+ winner's bonus if applicable
Regardless of if there is a clear winner or not, the formula will help you to calculate any other potential scores to predict the outcome of games.